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Jeffry Wiggins
Character Modeler
jeff@darkmount.net

Skills

Software Other Proficiencies
     Autodesk Maya      Creating 3D characters from concept
     Autodesk 3ds Max      Painting digital textures
     Adobe Photoshop      Strong traditional art skills
     Adobe Flash      Working with a team
     Apple Shake


Education

Work Experience
NinjaBee/Wahoo Studios, Inc., Provo, UT
Boingz - Lead Artist: XBLA 2008

     Managed a team and maintained the big picture
Band of Bugs - 3D Artist: XBLA 2007 - 2008
     Modeled, textured, and rigged most of the character models
SAGA - 3D Artist: PC 2006 - 2007
     Modeled, textured, and rigged around 100 low-poly character models

Bowman's Superstore, Inc., Kaysville, UT
Lead Cake Decorator: Oct. 1999 - Oct. 2003

     Designed and decorated custom wedding cakes and birthday cakes
     Managed all inventory and supplies relating to cakes
     Trained new decorators and other employees

Full Sail Real World Education, Winter Park, FL: Nov. 2003 - Feb. 2005
     Associate of Science in Computer Animation
     Learned to work with strict deadlines, under pressure and at odd hours

Ogden-Weber Applied Technology College, Ogden, UT: 2001
     Mastered Adobe Photoshop in a two month course

Fremont High School, Plain City, UT: Aug. 1994 - Jun. 1998
     Named Outstanding Art Student of the Year, 1997-1998
     Designed logo for school store

Projects
Cliffside Battle: Feb. 2005
     Designed and modeled 2 hi-res main characters and a hi-res dragon to be used in a short film

The Prosecutor: Dec. 2004
     Modeled "The Prosecutor", a hi-res character for a short student film
     Matched concept are from the film pre-pro

The Attack! Dec. 2004
     Modeled a hi-res Spider to be used in a short student film





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