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Jeffry Wiggins
Character Modeler
jeff@darkmount.net
Skills
Software
Other Proficiencies
Autodesk Maya





Creating 3D characters from concept
Autodesk 3ds Max





Painting digital textures
Adobe Photoshop





Strong traditional art skills
Adobe Flash





Working with a team
Apple Shake





Education
Work Experience
NinjaBee/Wahoo Studios, Inc., Provo, UT
Boingz - Lead Artist: XBLA 2008
Managed a team and maintained the big picture
Band of Bugs - 3D Artist: XBLA 2007 - 2008
Modeled, textured, and rigged most of the character models
SAGA - 3D Artist: PC 2006 - 2007
Modeled, textured, and rigged around 100 low-poly character models
Bowman's Superstore, Inc., Kaysville, UT
Lead Cake Decorator: Oct. 1999 - Oct. 2003
Designed and decorated custom wedding cakes and birthday cakes
Managed all inventory and supplies relating to cakes
Trained new decorators and other employees
Full Sail Real World Education, Winter Park, FL: Nov. 2003 - Feb. 2005
Associate of Science in Computer Animation
Learned to work with strict deadlines, under pressure and at odd hours
Ogden-Weber Applied Technology College, Ogden, UT: 2001
Mastered Adobe Photoshop in a two month course
Fremont High School, Plain City, UT: Aug. 1994 - Jun. 1998
Named Outstanding Art Student of the Year, 1997-1998
Designed logo for school store
Projects
Cliffside Battle: Feb. 2005
Designed and modeled 2 hi-res main characters and a hi-res dragon to be used in a short film
The Prosecutor: Dec. 2004
Modeled "The Prosecutor", a hi-res character for a short student film
Matched concept are from the film pre-pro
The Attack! Dec. 2004
Modeled a hi-res Spider to be used in a short student film
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